Today’s announcement that the iPhone is (finally) coming to Verizon Wireless kicks off the “real” battle between Android and iOS.
Why now? Why not earlier?
Part of the difficulty in establishing Android’s increasing marketshare stems from the fact that Android is available on all networks, on hundreds of...
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Yesterday Google took the wraps off its new network-only OS, “Chrome”, designed as a fast, lightweight, and super-simple way to get online. Initially targeted at netbooks and other “web-browser” laptops, Chrome is built entirely from Web technologies. In other words, there’s no proprietary...
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A new patent filing from Microsoft (of all places) hints at a “textured touchscreen”: a tactile surface that could change shape at will. Is this the beginning of the end of physical keyboards?
Here’s how it works. The screen, coated with a “shape-memory polymer”– think memory foam– can...
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You’d think you would have stopped buying apps by now.
You got your smartphone months–or even years ago. You loaded it with stuff. You’re pretty sure you haven’t even used all of it–or if you have, you’ve probably taken some of those purchases off your phone.
So why is it that we all still keep...
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Ever wonder why on earth it takes iTunes so long to backup your iPhone, iPad or iPod Touch?
“What the hell is it even doing?” you wonder. “I haven’t added any new info in weeks.”
Even worse, if you decide you can’t waste the hour-or-two (sometimes more) that it might take, you miss out on...
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Are you an iPhone app developer? Whether you’re new to this game or an old hand, there are some basic interface (UI) and user experience (UX) rules you’ve just got to follow (and I’m not talking about Apple’s). If your app does these things, then you have a solid shot at making it big. But if your app falls...
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