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Posts Tagged "design"
Today, to mounting anticipation, Apple took the wraps off its next iPad. In doing so, they’ve not only secured a future for their tablet baby, but they’ve pulled off something even bigger: they’ve singlehandedly shaped the future of information display.
Despite the fact that this is “merely” the...
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Apple took the wraps off iOS 5 earlier this month, giving many people the features they’d been requesting for years. Some of these features have already changed the game for some developers— potentially even sinking several companies by snatching their design right out from under them. And, hey, doesn’t the new...
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A while back, many of us in the UI/UX world were blown away by a concept video called “10/GUI”. Predating the iPad and all other large-scale multitouch displays, interface designer Clayton Miller discussed a completely new method of integrating touchscreen on the desktop: a UI designed around gestures that kept some of...
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Someone says “it’s an online, synchronized, digital notebook.”
Quick, what do you think of? It’s probably Evernote.
(this is part 2 in a series on What’s the Best Note-Taking App of All?)
In the domain of note-taking software, Evernote is the 800-pound gorilla. It’s a juggernaut with features upon...
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No matter how great your app is, if you mess this up, it will fail.
I’m talking, of course, about user experience. Not design, not implementation.
Listen. User experience (UX) is tough. No one’s denying that. In fact, it’s one of the hardest parts of software design. The people who are most engaged in building the...
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Are you an iPhone app developer? Whether you’re new to this game or an old hand, there are some basic interface (UI) and user experience (UX) rules you’ve just got to follow (and I’m not talking about Apple’s). If your app does these things, then you have a solid shot at making it big. But if your app falls...
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Today, Apple announced that they would no longer make computers.
Well, not exactly. In fact, they just announced the new Air. (Which, incidentally, is pretty awesome.) But if there was any doubt as to where Apple is headed, it’s become crystal clear. Computers are meant to be appliances. But whether this will...
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We talk a lot about mobile technology here, but what’s in the cards for desktop computing?
After all, a touchscreen desktop makes no sense. Who’d want to stand there all day with their hand in the air? Ouch.
Something radically different has to be done to bridge the gap between “app culture”, with all...
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One day, we’ll probably phase out cash altogether (which I’m terrified of, and pretty much firmly against). Until then, pretty much the only way we receive cash is through the use of one particularly depressing little machine (if Douglas Adams’ robot Marvin were real, he’d definitely be one). I’m...
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Twitter just dropped a bomb.
After months of waiting, they’ve quietly released their iPad app, featuring the most brilliant and radical new interface design in years. It single-handedly changes the course of information design for a touchscreen– maybe forever. And it may be the most innovative touch-based...
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